Software
Autodesk Maya (10 years)
Zbrush (2 years)
Adobe After Effects (9 years)
Adobe Photoshop (20+ years)
SynthEyes (7 years)
Adobe Premiere (9 years)
Microsoft Office (20+ years)
Skills overview
3D sculpting/polygonal modelling
UV unwrap and texturing
Lighting
Compositing
Video editing
Video direction
Illustration
Concept art
Storyboards
Camera tracking
Rendering
Photography
A CGI generalist with over a decade of experience in 3D concept and asset modeling, as well as 2D compositing skills. I come originally from a background in fine arts and illustration (I have a bachelor’s degree from the Colchester institute School of Art) but these days my tools of choice are Maya, Zbrush, After Effects and Photoshop, as well as having spent time on camera tracking and editing. I studied my visual effects skills with Escape Studios, which has led to me working on numerous TV, film, corporate and music video projects, working both remotely and on-site as situations require. I am used to operating within teams and delivering high quality shots and assets within a timely manner.
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I’ve always been intrigued by the fantastic; from the Star Wars movies and the Marvel comics which absorbed me as a young child to my love for surrealist art and horror literature which developed later in life.
Howard Gardner CG
Location: London, UK
Please note: I am not Dr Howard E Gardner the psychologist. If you have a query concerning his work please go back into google and continue searching!
About
Copyright 2024 Howard Gardner
Howard Gardner CG