Work in progress

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News and musings related to the CG world and my dealings with it.

By howardgardnercg, May 31 2019 02:56PM

I recently completed another spacecraft modeling mini-project. Having done fairly well with my my previous effort, I wanted to set a greater challenge for myself and that became an exercise in generating more surface detail and creating a greater impression of immense scale.

You can view the results here.

By howardgardnercg, Apr 2 2019 10:39AM

I have three items of news to report today:

Firstly, my April Fool's Day prank. As I explained on my Protein page, there was an unused design for the alien spaceship which I'd always really liked, and I'd thought it a real pity that it never got seen by an audience. For my April Fool's joke this year I filmed some shots of the Croydon skyline using my Samsung mobile phone, motion tracked it (with some difficulty - SynthEyes doesn't like phone footage!) and then composited in an animated shot of the spacecraft, appearing to hang menacingly in the sky. I composited the clip using Nuke - my first use of it in quite a while for my home projects - and yesterday morning the completed twenty second piece appeared without warning on all my social media pages. While I don't think anybody seriously believed it - or at least there were no reports of any Orson Welles-style alien invasion panics - it was a good bit of fun and hopefully generated a bit more interest in my business.

My second bit of news also relates (rather more directly) to Protein, as it's going to receive another public screening this week. On Thursday evening it will be on the big screen at the Candid Arts Trust in Torrens Street, Islington, as part of Kino London's fortnightly open-mic film night. As the rules of the night prohibit films over ten minutes in length, I have created a specially shortened 'Kino Cut'. However I'm still quite happy that it works in this form.

Finally, another film that I worked on has now made its way onto Amazon Prime, where subscribers can watch it for free: Comic Book Kingdom is an hour-long documentary by Marius Smuts and I provided the animated introduction sequence. Watch here:

By howardgardnercg, Mar 10 2019 08:40PM

I've recently completed work on another horror-themed music video project, this time for experimental noise band Pillars of Golden Misery. It was treated as a lower priority job and I completed it in around four weeks while other work was also in progress. Daz 3D and Maya were both used to create meshes and surface texturing was done using both Photoshop and Sculptris. This video contains quite a lot of dynamic fluid simulation, which I achieved using Maya's Bifrost tool. A few sequences were also produced using the fractal rendering tool Mandelbulb 3D, with After Effects being the compositing/editing tool to bring all the pieces together.

Watch here:

By howardgardnercg, Feb 10 2019 02:03PM

I recently had time to complete a self-initiated mini-project, designing, modeling and rendering a 3D starship using Maya, Photoshop and After Effects. I'll put up a page soon under the Portfolio section, explaining in more detail how I accomplished this. In the meantime though, you can watch the video clip on Vimeo here:

...and you can view an interactive 3D rotation of the ship here:

By howardgardnercg, Dec 31 2018 07:29AM

This week I completed a music video for Pillars of Golden Misery, which I have been animating over the last month as a 'back burner project' using Mandelbulb 3D and After Effects. The completed piece can be seen here:

Further to this, from October through to the present I have been busy on another project for a client doing motion graphic animations for the intro and end credit sequences. This project will likely be completed early in 2019 but I can't say any more about it for the time being. In the meantime though, I wish to thank all my clients over the last year and everybody else who has helped supported me. Have a great end to 2018 and I hope the next twelve months are good to you!

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